ERIC ALBA the attic of weblog entries and photos from 2000 to 2007. NO LONGER UPDATED > Go to http://log.ericalba.org/ for newer content.

visual effects


nowhere to go but up

SGI goes for defense contracts to get out of the basement.

for 3d modelers

a good human head reference site for 3d modelers.

divx demo reel

vancouver cg house, lost boys studios, has uploaded their new reel in divx. why don’t all the houses do this?

you are parked in section ‘yoda’

ILM wins the bid for Hulk and the Harry Potter Sequel?! i wonder why sony didn’t win the sequel, even if they were busy, they should’nt have let a potentially huge franchise slip by.
if ILM gets any bigger, they’re gonna need a monorail system and guys with orange cones running around just to get artists [...]

new vfx software stuff

from down under, animal logic announce ‘MayaMan’, the maya to renderman pipeline tool.
from london, uk, IS distribution releases ‘mokey’. described as resolution independent software that enables you to separate a foreground element from a video or film clip. it is available as a standalone product and as a plug-in for avid AVX, discreet sparks, [...]

blind in santa monica

santa monica’s blind studios has a great site with a good reel.

and speaking of photo-real rendering…

illumenal.com touts it’s site as ‘the resource for ultra photo-realistic light & rendering’. this site is loaded with current news, great images, sequences & tutorials. i like the fact that it’s not specific to any platform and that the user contributions are solid. bookmark it and check it often.

PRMan ‘10′ > renderman

pixar’s ‘renderman’ gets an upgrade as well as a new name, ‘PRMan 10′.

ilm’s real-time previs

an article on ilm’s on-set real-time previsualiztion using a game engine. seems similar to this month american cinematographer article.

three men and a website

compositors should head over to fxguide.com. run by compositors jeff heuser (sol designfx), mike seymour (visualeffects.net) and john montgomery.
this info-heavy site has tips, tricks and tutorials that lean towards discreet products but the concepts are cross-platform. go over there and take a look, i guarantee you will learn something.

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